UI/UX

institution
Maxy Academy
Pelajaran
Bootcamp
Durasi
1 detik
Anggota
209 Anggota
circleBorder
uiux.png
Pratinjau Materi 152 Materi

Hari 1 - Psychological tests

Psychological tests
Psychological tests
Psychological tests MBTI

Hari 2 - How to use and mastering basic features in Figma

Mampu menguasai software figma
Mampu membuat dan men-design CV Portfolio

Hari 3 - Slow Living

Hari 2 - UI/UX Learning

Get Started with Figma
44 menit
Create your own CV

Hari 1 - CV and Cover Letter

Tips & Tricks for CV and Cover Letter
CV and Cover Letter
Data IPK

Hari 6 - EF SET English

EF SET Assignment English Test

Hari 7 - Analyzing UI/UX of Famous Brands & getting to know Figma Plugin

Mampu menganalisa fitur-fitur UI/ UX pada brand-brand di dalam industri yang sama
Mampu menggunakan plugin untuk membantu dalam rapid design

Hari 3 - UI/UX Learning

Analyzing UI/ UX of Famous Brands & getting to know Figma Plugin
22 menit
Analyzing UI/ UX of Famous Brands & getting to know Figma Plugin

Hari 2 - Intro to UI/UX (How to Figma)

Get Started in Figma
44 menit
Create your own CV

Hari 10 - Wireframe 101

Mampu memahami anatomi website backend dan frontend
Mampu membuat wireframe sebuah website maupun aplikasi

Hari 4 - UI/UX Learning

Wireframe 101
51 menit
Wireframe 101

Hari 3 - Visual hierarchy

Visual Hierarchy
Visual hierarchy

Hari 13 - Putting on Top of Wireframe

Mampu men-design dari wireframe yang telah dibuat

Hari 5 - UI/UX Learning

Putting Design on Top of Wireframe
60 menit
Putting Design on Top of Wireframe

Hari 4 - Analyzing UI/ UX of Famous Brands

Analyzing UI/ UX of Famous Brands & getting to know Figma Plugin
22 menit
Analyzing UI/UX of famous brands & getting to know Figma Plugin

Hari 16 - Wireframe for Landing Page

Mampu membuat wireframe untuk sebuah Landing Page suatu website
Mampu men-design dari wireframe yang sudah dibuat

Hari 6 - UI/UX Learning

Putting Design on Top of Wireframe
102 menit
Putting Design on Top of Wireframe

Hari 5 - Portofolio day

Portofolio Day
Portofolio Day
120 menit

Hari 19 - Wireframe for News Portal (Mobile)

Mampu membuat wireframe untuk sebuah aplikasi mobile News Portal
Mampu men-design dari wireframe yang sudah dibuat

Hari 7 - UI/UX Learning

Wireframe for News Portal (Mobile)
122 menit
Wireframe for News Portal (Mobile)

Hari 6 - Product Thinking

Product Thinking
47 menit
Product Thinking
Product Thinking

Hari 8 - Userflow Using Figjam

Userflow Using Figjam
63 menit
Userflow Using Figjam

Hari 23 - Wireframe for Marketplace (Mobile)

Mampu membuat wireframe untuk sebuah aplikasi mobile Marketplace
Mampu men-design dari wireframe yang sudah dibuat

Hari 8 - UI/UX Learning

Wireframe for News Portal (Mobile)
80 menit
Wireframe for News Portal (Mobile)

Hari 9 - Wireframe 101

Wireframe 101
51 menit
Wireframe 101

Hari 26 - Backend UI/ UX Design

Mampu men-design website backend
Mampu menentukan menu beserta konten

Hari 9 - UI/UX Learning

Backend UI/ UX Design
75 menit
Backend UI/ UX Design

Hari 11 - Putting Design on Top of Wireframe

Putting Design on Top of Wireframe
60 menit
Putting Design on Top of Wireframe

Hari 29 - Wireframe for Marketplace Payment Details

Mampu membuat wireframe untuk sebuah alur aplikasi mobile Marketplace pada bagian Payment Details
Mampu men-design dari wireframe yang sudah dibuat

Hari 10 - UI/UX Learning

Wireframe for Marketplace Payment Details
81 menit
Wireframe for Marketplace Payment Details

Hari 10 - Communication and Public Speaking Skill

Mentor Time
39 menit
Communication and Public Speaking Skill

Hari 32 - Prototype + Animation in Figma

Mampu membuat prototype dari UI Design sehingga menjadi UI/ UX Design
Mampu membuat prototype seinteraktif mungkin dengan animasi

Hari 11 - UI/UX Learning

Wireframe for Marketplace Payment Details
39 menit
Wireframe for Marketplace Payment Details

Hari 12 - Wireframe for Landing Page

Wireframe for Landing Page
Wireframe for Landing Page

Hari 35 - UX Writing

Mampu membuat user journey yang interaktif
Mampu membangun karakter sebuah brand melalui kata-kata yang digunakan pada aplikasi

Hari 12 - UI/UX Learning

UX Writing
19 menit
UX Writing

Hari 13 - Wireframe for News Portal (Mobile)

Wireframe for News Portal (Mobile)
122 menit
Wireframe for News Portal (Mobile)

Hari 38 - Best Practice for Collaborative Works

Mampu bekerja dalam tim
Solusi saat bekerja dalam tim

Hari 13 - UI/UX Learning

Best Practices for Figma on Teams
101 menit
Best Practices for Figma on Teams

Hari 14 - Wireframe for Marketplace (Mobile)

Wireframe for Marketplace (Mobile)
80 menit
Wireframe for Marketplace (Mobile)

Hari 1 - CV and Cover Letter

CV and Cover Letter

Hari 15 - Backend UI/UX Design

Backend UI/UX Design
75 menit
Backend UI/UX Design

Hari 16 - Wireframe for Marketplace Payment Details

Wireframe for Marketplace Payment Details
81 menit
Wireframe for Marketplace Payment Details

Hari 17 - Prototype + Animation in Figma

Prototype + Animation in Figma
39 menit
Prototype + Animation in Figma

Hari 7 - Animation

Web Animation
48 menit
Web Animation

Hari 18 - UX Writing

UX Writing
19 menit
UX Writing

Hari 19 - Best Practice for Collaborative Works

Best Practice for Collaborative Works
101 menit
Best Practice for Collaborative Works

Hari 20 - Personal Branding

Personal Branding
22 menit
Personal Branding

Hari 21 - 1st Hackathon Day 1

Project Management tool dan Bukti Record Meeting Hackathon

Hari 22 - 1st Hackathon Day 2

Bukti Record Meeting Kelompok

Hari 23 - 1st Hackathon Day 3

Bukti Record Meeting Kelompok
Hackaton Form Evaluation

Hari 24 - Demo Day

Record Demo Day Program

Hari 25 - Group Affiliation

Mentor Time
42 menit
Group Affiliation

Hari 26 - UX Design Strategy and Application: Customer Journey Mapping using notion

UX Design Strategy and Application: Customer Journey Mapping using notion
UX Design Strategy and Application: Customer Journey Mapping using notion
Customer Journey Map Using Notion

Hari 27 - No Code (Elementor) Session 1

No code ( Elementor) Session 1
Elementor

Hari 28 - No code ( Elementor) Session 2

No code ( Elementor) Session 2
Elementor Session 2
80 menit

Hari 29 - No code ( Elementor) Session 3

No code ( Elementor) Session 3
Elementor Session 3
80 menit

Hari 30 - Speak Up Speak Out

Mentor Day
30 menit
Speak Up Speak Out

Hari 31 - No code ( Elementor) Session 4

No code ( Elementor) Session 4
Elementor Session 4
80 menit

Hari 32 - No code ( Elementor) Session 5

No code ( Elementor) Session 5
Elementor Session 5
80 menit

Hari 33 - ChatGPT Basic

chatGPT Basic
44 menit
ChatGPT Basic

Hari 34 - Blog

Blogger
Blogger

Hari 35 - Unlocking Intergenerational Communication

Mentor Time
35 menit
Unlocking Intergenerational Communication

Hari 36 - Affinity Diagram

Affinity Diagram
Affinity Diagram
80 menit

Hari 37 - Usability Testing menggunakan Single Ease Question

Usability Testing menggunakan Single Ease Question
Usability Testing menggunakan Single Ease Question
80 menit

Hari 38 - Gamification Framework Session 1

Gamification Framework Session 1
27 menit
Gamification Framework Session 1

Hari 39 - Gamification Framework Session 2

Gamification Framework Session 2
59 menit
Gamification Framework Session 2

Hari 40 - Personal Finance

Personal_Finance_Pengelolaan_Keuangan_untuk_Masa_Depan_yang_Cerah
Personal Finance

Hari 41 - Proyek Akhir: Desain dan Prototipe Aplikasi Marketplace

Proyek Akhir: Desain dan Prototipe Aplikasi Marketplace

Hari 42 - 2nd Hackathon Day 1

Project Management Tool dan Bukti Record Meeting Hackathon

Hari 43 - 2nd Hackathon Day 2

Bukti Record Meeting Hackathon

Hari 44 - 2nd Hackathon Day 3

Bukti Record Meeting Hackathon
Hackaton Form Evaluation

Hari 45 - Demo Day

Record Demo Day Program

Hari 74 - Internship

Internship Preparation
Internship week 1
Internship week 2
Internship week 3
Internship week 4
Internship week 5
Internship week 6
Internship week 7
Internship week 8
Internship week 9
Internship week 10
Internship week 11
Internship week 12

Deskripsi Kelas

announce

Tidak ada deskripsi